‹curve›
One curve header is used to define each curve.
The values for various points along the curve can then be set, from v000
to v127
.
The default is v000=0
and v127=1
. Any points along the curve not defined explicitly
will be interpolated linearly between points which are defined.
There are default built-in curves in ARIA. If no curve is specified for a modulation, curve 0 is used. The built-in ARIA curves are:
Default curve (number 0). linear, from 0 to 1
- bipolar, from -1 to 1 (useful for things such as tuning and panning, used by CC10 panning by default)
- linear inverted, from 1 to 0
- bipolar inverted, from 1 to -1
- concave (used for CC7 volume tracking and amp_veltrack)
- Xfin power curve
- Xfout power curve
These can be overwritten, but as they are used by the engine for their normal
functions, it’s safer to use curve_index
numbers of 7 and above for custom curves.
Curve_index in ARIA can be any integer from 0 to 255.
Examples #
<curve>curve_index=17
v000=0
v095=1
v127=1
<curve>curve_index=18
v000=0
v095=0.5
v127=1
Here’s a scenario using one MIDI CC to control the amplitude of two samples along two different curves.
<region>
amplitude_oncc110=100
amplitude_curvecc110=9
sample=bigger.wav
<region>
amplitude_oncc110=100
amplitude_curvecc110=10
sample=smaller.wav
//The curves for the room ambiences - bigger room first
<curve>curve_index=9
v000=0
v063=0
v127=1
<curve>curve_index=10
v000=0
v063=1
v127=0.1
And how to use the default curve 1 to create a tuning control which goes down and up, with the pitch unmodulated when the control is in the middle.
pitch_oncc27=100
pitch_curvecc27=1