amp_random

Random volume for the region, in decibels.

Computed when the note is triggered, remains the same for that region for as long as the region plays.

Examples #

amp_random=10

amp_random=3

volume=-3 amp_random=6

Practical Considerations #

In ARIA and Cakewalk, amp_random is unipolar. To create variation which can be either negative or positive, this needs to be combined with a fixed volume offset for half the negative value that amp_random is set to.

In the rgc sfz player, amp_random is bipolar.

Name Version Type Default Range Unit
amp_random SFZ v1 float 0 0 to 24 dB

Category: Performance Parameters, Amplifier