sample_fadeout
Number of seconds before the end of sample playback that the player should begin a realtime fadeout.
The fadeout end coincides with playback end.
(Source: Peter L. Jones SFZ page)
Example #
<region>
sample=4_seconds_c3.wav
loop_mode=no_loop
sample_fadeout=2.5
The curve used for fading out is linear.
Practical Considerations #
This opcode is supported in RGC sfz and Cakewalk products, where at least in DropZone uses sample units instead seconds.
Name | Version | Type | Default | Range | Unit |
---|---|---|---|---|---|
sample_fadeout | SFZ v2 | float | N/A | N/A | seconds |
Category: Sound Source, Sample Playback